AI Insights · Timothy · April 2025
Top 5 City Building Games Performance in Netherlands Q1 2025
Explore the performance trends of the top city building games in the Netherlands during Q1 2025, including weekly downloads, revenue, and active users.
In the first quarter of 2025, the top city building games in the Netherlands exhibited diverse performance trends on the unified platform. Sensor Tower provides insight into these metrics.
State Connect: Traffic Control by CASUAL AZUR GAMES saw a notable peak in weekly downloads in early February, reaching over 5K. Revenue fluctuated throughout the quarter, with a high of around $316 in the second week of February. Active users increased significantly in February, peaking at approximately 6.8K.
SimCity BuildIt from ELECTRONIC ARTS maintained a strong revenue stream, peaking at about $10.3K in early January. Downloads were steady, with a slight increase to 1.3K in early February. Active user numbers remained robust, reaching nearly 8.5K in mid-March.
Gold Rush: Frozen Adventures by SayGames Ltd experienced a decline in downloads from 3.6K at the start of the quarter to under 600 by the end. Revenue started at $1.1K in late December, dropping to around $176 by late March. Active users hovered around 6.9K, showing minor fluctuations.
Super City: Building Master from XGame Global had a decrease in downloads, starting at 2.5K and ending at 569. Although there was no revenue data, active users peaked at 5.3K in early January before declining to 1.3K by the end of the quarter.
Civilization VI: NETFLIX by Netflix, Inc. saw downloads decrease from 2.4K to 556 over the quarter. Revenue peaked at $758 in late December, then stabilized around $350 to $250 in subsequent weeks. Active users started at 4.5K, gradually decreasing to 3.2K by the end of March.
These insights from Sensor Tower reflect the varied dynamics of the city building genre in the Netherlands, with each app showing unique trends in user engagement and monetization.